Everything confirmed about the release, and everything that is not.
| Field | Value |
|---|---|
| Title | Diablo: Unbound |
| Type | Physical tabletop board game - no digital version |
| Developer / publisher | Glass Cannon Unplugged |
| Licence | Blizzard Entertainment |
| Players | 1-4, cooperative, solo supported |
| Structure | 3 acts x 3 dungeons, boss per act |
| Session length | 60-90 min per dungeon, 3-4.5 hours per act |
| Launch classes | Barbarian, Paladin, Sorceress, Rogue |
| Crowdfunding | Gamefound, launching Q1 2027 |
| First showing | SPIEL Essen, Oct 22-25, 2026 |
| Status | Announced, unreleased |
Following the Gamefound campaign claims a free, Gamefound-exclusive "Treasure Goblin" expansion. It has not been confirmed whether that is a full expansion or a promo pack. Either way, following Glass Cannon Unplugged on Gamefound before the campaign launches is the only way to claim it.
Stretch goals, exclusive rewards and additional content are all promised but not yet itemised. Additional classes are expected to arrive via stretch goals and future expansions - so if a fifth class matters to you, the campaign launch is where that gets decided.
Searching "Diablo Unbound" as a phrase resolves overwhelmingly to this board game, because there is no video game by that name. There are several unrelated games carrying the word "Unbound" - Unbound: Worlds Apart, a dark-fantasy metroidvania by Alien Pixel Studios; TARAE: The Unbound, a KRAFTON-published Eastern dark-fantasy ARPG; and Shift Up's unannounced action RPG from Shinji Mikami's Unbound Inc. studio - none of which are this project.